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  1. Stories
  2. Aviva

Gamified car insurance

2 min read

17M+

Customers

1M+

Downloads

£101

Average savings

Aviva protects millions across the UK; motor cover exists so people recover from loss and pricing can reflect real driving.

Company website

17M+

Customers

1M+

Downloads

£101

Average savings

Overview

The premium quote still prices you by postcode, not by how you drove home last night. UK motor cover leaned on coarse segments: safer drivers paid like risky ones because price was not tied to trips on the road. Aviva saw a chance to differentiate with behaviour-based pricing and engagement: reward safer driving and make insurance feel personal instead of punitive.

My role

I joined Aviva's Digital Garage as a UX architect, became product manager for Aviva Drive, and co-led a later redesign with Robin Magson, my senior product manager.

The opportunity

Demographic buckets masked real driving risk on the road

UK car insurance still leaned on broad demographic buckets: safer drivers often paid like risky ones because price was not tied to trips on the road. Most people think they drive better than average, so flat stereotypes felt unfair and missed real risk. Aviva needed a signal from the vehicle, not only the postcode on the form.

My JTBD research showed two core needs: young drivers wanted a fair chance to prove safe behaviour and lower premiums; families wanted transparency on what behaviours actually affected price. I led discovery that included ride-alongs with telematics pilot users, surveys with 2,000+ drivers, and competitive teardowns of black-box hardware programmes. Constraints: app had to work on iOS and Android without specialist hardware; scoring needed to feel fair and explainable; the app had to connect directly to Aviva's quoting and policy systems, passing a driver's score to the quote engine at conversion without manual re-entry. Success metric: at least 30% of users qualifying for discounts within 200 miles, with positive ROI within two years.

The solution

UK-first smartphone telematics: score the trip, quote from behaviour

I led design for the UK's first smartphone-based telematics app, pricing cover from how people actually drive. Three options were considered. Black-box hardware installed in vehicles: rejected for installation friction and cost. OBD-II dongles: rejected for limited vehicle compatibility. Smartphone GPS and sensors: what I shipped. Any driver with a smartphone could participate without hardware installation or vehicle compatibility limits.

I owned the key UI decisions: the app used GPS to log acceleration, braking, cornering, speed, and phone use over 200 miles. Drivers got a 1 to 10 score, quick feedback after each trip, optional sharing with family, and a direct path into a quote. I designed trip breakdowns to show star ratings for braking, acceleration, cornering, and phone use so drivers saw where behaviour improved, not just a single headline score. I designed a badge system that recognised milestones (first 200 miles, 30-day safe streak, night driving mastery).

I validated through beta testing with 5,000 drivers across urban and rural routes; A/B tested badge visibility (visible badges increased 200-mile completion by 18%); tested score explanation copy with non-technical users to ensure fairness perception.

The impact

Downloads above plan, measurable savings, brand lift on invention

Aviva Drive passed 1M downloads in about six weeks, well above the annual plan, picked up Apple's 'App of the Week', and held around 4.5/5 in the store. Roughly four in ten users scored 7.1 or above and saved about £101 on average; most people in the programme qualified for some discount.

Because I designed trip breakdowns with star ratings per behaviour and visible badges for milestone progress, drivers corrected braking within three trips and 18% more completed 200 miles when badges were visible in beta, feeding discount qualification at scale and turning the business case positive inside two years. Perception of Aviva as inventive moved up by 33 points, so telematics read as a practical product bet rather than a short campaign.

Lessons learnt

  • Behaviour-based pricing rewards actual performance instead of demographic assumptions.
  • Visible badges and per-trip star ratings drove 18% more 200-mile completions in beta.
  • Smartphone telematics can reach positive ROI within two years at scale.

Testimonial

“Gagan's biggest strength is his rare ability to balance business, design and technology.”

Sumit BhardwajProduct Director at Aviva

In the product

Three Aviva Drive phone screens: Record Your Journey with Start, journey map with performance stars, and My Badges grid.

End-to-end flow from recording a trip to reviewing performance and earning badges (framed as product UX, not decoration).

Four overlapping iPhone mockups showing record start, badges, journey map with scores, and mileage progress.

Core surfaces (record, journeys, score, and badges) on a consistent nav and visual system built for clarity at speed.

Aviva Drive screens for Record Your Journey with Start, active recording with Stop, and Review Journeys with map route.

From start to stop to review: GPS-backed capture with a safety-first pattern and clear journey confirmation.

Your Journey screen with trip stats, map route, and star ratings for overall, braking, acceleration, and cornering.

Trip summary and performance breakdown so drivers see where behaviour improved, not just a single headline score.

Aviva Drive screens for badges earned, My Badges grid, and Your Score with discount and Get a quote CTA.

Badges and score tied to real outcomes: recognition for progress and a straight line from safe driving to premium value.

A/B comparison of badge-visible vs badge-hidden trip completion screens.

Visible badges increased 200-mile completion by 18% in beta. Placeholder SVG — replace with annotated screenshot (see project-documentation/CASE_STUDY_PROOF_ARTEFACTS.md).

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